Morello Posted May 24, 2006 Report Posted May 24, 2006 Ne znam, meni se svidela ta sa nekromanom. Bila je jedna zeznuta bitka bar kad sam ja igrao. Morao sam da cak tri puta loadujem. Sad krenuh sa dungeonom i sve mi se cini da su misije sve duze i duze kako napredujem...
Sentinel Posted May 25, 2006 Report Posted May 25, 2006 Meni je sve nekako cudno!!! Malo smeta promena interfejsa, ali da se na nju navici... Navigacija kroz gradove mi je bezveze, i sve je nekako prenabudzeno i nepregledno. Borbe su super - kome su jedinice male moze uvek da zumira teren. Inace sam teren za borbu - sve sa jedinicama - me neodoljivo podseca na dobri stari North&South sa Amige 500. Istina je da su neke fore pokupili iz WC3, kao na primer za ucitavanje. Koliko god sve ovo izgledalo lepo uvek ce mi nedostajati prelepa 2d grafika i staromodna jednostavnost. Koju god 3d igru da igram, nikada me prikaz jedinica ne odushevi koliko se odusevim savrshenoj 2d grafici neke jedinice...
Old Smuggler Posted May 27, 2006 Report Posted May 27, 2006 (edited) ________________________________________________________________________________________________ Edited May 27, 2006 by Old Smuggler
Morello Posted May 27, 2006 Report Posted May 27, 2006 Je l' ovo pokusaj docaravanja 'Ostao Sam Bez Reci' sentimenta?
Predator Posted May 31, 2006 Report Posted May 31, 2006 "Two Critical Improvements for Heroes 5 Poll results: 1. Map Editor - 59 vote points 2. Random Map Generator - 58 vote points 3. Additional Factions - 54 vote points 4. Duel Hero Customisation - 11 vote points These vote points indicate which features HC members would suggest to Fabrice as the two critical Heroes 5 features to work on ASAP. Clearly, maps are number one, and there's an almost even split between voters for the first priority - Map Editor or Random Map Generator. Additional Factions are in surprisingly high demand, even though the game has just been released. And Duel Hero Customisation doesn't seem to be a high priority at all for most people. What would Fabrice say to that? We'll let you know soon " He, eto. Lepo im ljudi kazu, a oni samo lagano, da se prvo lepo nabaci kintica. "And Duel Hero Customisation doesn't seem to be a high priority at all for most people." to je samo zato sto ima MNOGO precih stvari da se urade, inace to je isto manjak veliki.
Ω Posted June 1, 2006 Report Posted June 1, 2006 meni je trojka bila i ostala vrh. ocigledno ce i ostati, posto sumnjam da ce mi petica raditi. koju masinu ce da trazi?
marcoman Posted June 1, 2006 Report Posted June 1, 2006 1. System Requirements ====================== Minimum ------- - OS: Windows 2000/XP, SP2, DirectX 9.0C - CPU: Pentium 4 / Athlon 1.5 GHz or higher - RAM: 512 MB or higher - Video: 128 MB AGP GeForce4 Ti4200 / RADEON 8500 or higher video card - CD/DVD-ROM speed: 32x - Sound: DirectX compatible PCI 16-bit sound card Recommended ----------- - OS: Windows 2000/XP, SP2, DirectX 9.0C - CPU: Pentium 4 / Athlon 2,4 GHz or higher - RAM: 1024MB or higher - Video: 256 MB AGP 8x GeForceFX 6600 / RADEON x800 or higher video card - CD/DVD-ROM speed: 32x - Dolby Surround 5.1 sound processor
Cuauhtémoc Tonaltzintli Posted June 1, 2006 Report Posted June 1, 2006 Ја имам Geforce 4MX 400, али када год уђем у игру, избаци ми при учитавању! Јел зна неко у чему би могао да се крије проблем? Слава!
voodoo_ Posted June 1, 2006 Report Posted June 1, 2006 Problem je što ti treba kartica sa hardverskim piksel šejderom, a koju ti nemaš. Jel lepo piše u zahtevnosti GF4 Titanium (PS 1.3) ili Radeon 8500 (PS 1.4).
Cuauhtémoc Tonaltzintli Posted June 1, 2006 Report Posted June 1, 2006 Значи морам да узмем нову графичку... Ионако ми је ова матора, па бих свакако узимао нову! Хвала! Слава!
Misantrophil Posted June 1, 2006 Report Posted June 1, 2006 i ja isto ja necu ni da nabavljam kad imam radeon 7000 sigurno mi ne bi radilo
voodoo_ Posted June 1, 2006 Report Posted June 1, 2006 Grafička i nije problem (imam 6100 integrisan, tj. 6200 64-bit, i radi), ali svakako treba imati 1 GB rama.
Old Smuggler Posted June 1, 2006 Report Posted June 1, 2006 Je l' ovo pokusaj docaravanja 'Ostao Sam Bez Reci' sentimenta? Ma jok, samo smo podvuko ono što je čovek rekao, underline taj neki fazon Izuzev onoga za veličinu jedinica dobro to i nije tako bitno ... Bedak za vas koji nemate mašinu, novi Jeroji su stvarno dobri.
Ninoslav Posted June 3, 2006 Report Posted June 3, 2006 Meni radi perfektno na AMD64 2800+ i 1 GB Kingston, sa bednim GFX 5200 128/128
Sentinel Posted June 3, 2006 Report Posted June 3, 2006 Ispostavilo se da je za igricu najvazniji ram za ugodno igranje. Na bartonu 2500+ 512ram-a i asus gf6200 128 igra fino radi, medjutim povremeno se malo zastucne pri skrolu, tako da moram dodati josh ram-a.
Apeiron Posted June 3, 2006 Report Posted June 3, 2006 dodati josh ram-a. Ram-a nikad dovoljno Instalirao sam peticu juce, ali nemam jos neke bitnije komentare... Pisacu kad malo proigram.
voodoo_ Posted June 3, 2006 Report Posted June 3, 2006 Obavezno prvo igrajte kampanje pre custom scenarija.
Apeiron Posted June 6, 2006 Report Posted June 6, 2006 OK, odigrah par puta, i za sada mi u oci upadaju samo minusi... - Hodanje po terenu, pogotovo u podzemlju je uzas, ne mozes da se snadjes ni odakle si dosao, ni gde ides (iako lepo izgleda sa vizuelne strane). Vidis metar ispred sebe i to ti je... mozda treba da se navikne covek na to, ali za sada malo gadno izgleda. - NE VIDI SE KOLIKO VOJSKE IMAS SA SOBOM NA EKRANU! Zar svaki put mora da se pritiska dugme gde je info za heroja i da se proverava trenutno stanje sa vojskom? Moglo je to lepo da stoji u jednom od uglova. - Kako do djavola kontrolisati garnizone na terenu za dizanje vojske? Zar nije lepo moglo da se napravi da na desni klik misa na gradjevinu vidis koliko ima nepodignute vojske, a ne da moras dolaziti do gradjevine svaki put da bi to proverio? To bas nervira i usporava igranje, jos na malim mapama, a bojim se kako ce tek biti na velikim... - Zasto nisu stavili vise mapa za igranje, umesto onih par komada, i jos sve imaju nekakve specijalne zadatke? Kako navezbati igranje, mimo kampanje? Nikako izgleda... Muzika je odlicna, sa druge strane. Zamkovi lepo izgledaju, ali opet nepregledni. Nemam pojma, 3 deo je i dalje neprikosnoven, mada je ovo procena samo nakon nekoliko igranja...
Old Smuggler Posted June 6, 2006 Report Posted June 6, 2006 - NE VIDI SE KOLIKO VOJSKE IMAS SA SOBOM NA EKRANU! Zar svaki put mora da se pritiska dugme gde je info za heroja i da se proverava trenutno stanje sa vojskom? Moglo je to lepo da stoji u jednom od uglova. Da čovek, to sam i ja govorio, al ovde ljudi samo iskazuju izrazito neslaganje sa mnom. Nepreglednost i neintuitivnost sistema su glavne mane igre, ali s vremenom se navikneš na sve to, ima i novih stvari koje ubrzavaju igru ... A izbor skirmish mapa je stvarno mizeran ...
Predator Posted June 7, 2006 Report Posted June 7, 2006 Hohoho, evo i patcha. NARAVNO, u njemu ni govora o Editoru il pak Random Map Generatoru. Evo changeliste: Features added: - Auto-patcher - EASY mode Bugfixes: - MP does not start if the player states differ - "Ubi.com error" message does not appear after a win in a rating game - Random cities use name and description from map - Profile screen fixes (experience, alignment) - Haven: stables message is back, other messages fixed - Profile screen: random race games now shown correctly - Camera glitches in Rebellion' campaign map cutscene removed - Item selection in lobby screen fixed - Ghost mode 'guard' command fixed - Ghost mode after disconnection turn transfer fixed - Profile info for other players now accessible - Map info for MP games is localized - The spells added by the library are given to the hero immediately - MP game preferences panel fixed - "Resisted" combat text fixed - Training games results are not reported to Ubi.com now - Hero perk rolls fixed - Elemental creatures not affecting by Wasp Swarm spell now - Druid Elder's Mana Feed ability fixed - Temptress hero specialization fixed - Some points of Combat AI fixed - 'The Promise' campaign map 3-th cutscene sound fixed - ATBBar refresh fixed - Separate stacks displayed in Combat Results - Heroes planned paths searching at turn start/after whirlpool fixed - Invalid level ups (double skill increases) blocked - Representation of heroes on boats in ghost mode now is correct - After all players disconnected from Ghost mode game ending correctly - Combat pathfinder does not ignore the moat - Artifact Merchant submenu can not be called by hotkey without the building - Reconnected players can't see themselves on Ubi.com now - Dark Raider retaliation strike fixed - Creatures under Berserk spell effect always attack now - Refined Mana perk fixed - Hut of Magi still shows areas after pressing Esc key - Castle gates are closed immediately - Zero-count monsters on low difficulty levels fixed - Water shaders fixed - Startup videos playback fixed - Grail map called from underground fixed - Ghost mode phase message fixed - Sound glitches fixed - MP game name length is restricted - Interface sounds are not 3d fixed - Fixed prerequisites for Urgash's Call, it was impossible to take it. - Campaign map 'The Conquest' Main Sylvan hero Gilraen weakened, his script fixed - Maeve added as haven random hero - double hero portraits prevented - Now after 'The Attack' campaign map loading right 'Invasion' map instead 'The Regicide' map - 'The Defence' campaign map scripts fixed - Shadow Witches have new model - 'The Cultist's' campaign map garrison fixed - Credits fixed - 'The March' campaign map keymaster blocked for AI - Demon character fixed - Zehir's flag color changed - Map tags fixed for MP maps - AI-geometry for Pyramid and shipwrecks fixed - Dungeon town: Grim Enclosure and lightmaps fixed - Random heroes on MP maps fixed - Hero Jhora gets Magic Missile spell due to her specialization description - Inferno and Necropolis lightmaps recalculated - Maeve hero Tactics removed - '954 YSD: Hot Pursuit': some map objects fixed - 'Dragon Pass': object fixed, rebalanced - fixed instant travel holes - Duel presets rebalanced - 'The Betrayal' campaign map message for garrison approach added - 'The Expansion'campaigm map multiple fixes added (hero skills, messages, added guards) - 'Raelag's Offer' campaign map: texture near Inferno Military Post fixed - The game works with onboard video and some of the older video cards now - LAN games can now be played in different segment configurations Dosta al ipak nedovoljno. Ima ovde da se skine.
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